Trinity

A pleasing visual from rotating sine waves

Towers

This piece is based on the idea of travelling through an abstract, infinite desert. I used the pinnacles as inspiration. The fading in and out as the towers approach the camera is based on a polynomial curve with an X intercept of the camera distance. An offset is applied based on the height of each block in the tower to have the blocks fade towards the top.

Floor Music Visualizer

The idea behind this music visualiser was to think of the “dance floor” in Dance Dance Revolution. I was thinking of something that was vibrant and sleek, with clear outlines for each of the tiles. The idea expanded as I added motion to the floor as something that reacted dynamically to what was playing, almost like a cloth in the wind. The outlines on the bars are achieved by providing barymetric co-ordinates to the vertex shader. Pixels that are close to edges of the barymetric outline are colored with a solid color, other pixels are semitransparent based on the height of the bar. Try it by dragging an audio file on top of the visualization.

Coconot

Using a Convolutional Neural Network to detect and create a map of road signs and assets along Western Australian highways. 3rd Place at inaugural Western Australia Ministry of Data Hackathon

Dropout for Fully Convolutional Image Segmentation Networks

Comparing different dropout methods for fully convolutional image segmentation networks and measuring validation set performance with only 10% of training data available.

ecof.ai

Don't fly everyone halfway around the world for no reason! A tool for conference organizers to plan cost and emissions pareto-optimal conferences, by asking where prospective guests are coming from first, then using the HipMunk API to work out likely flight paths on that day.